This page details patch notes for the Steam edition of Sakuna: Of Rice and Ruin on PC.
Ver. Dec 8 2021
Ver. Dec 8 2021
Patch date: 8th December 2021 (AU/EU/NA/JP)[1]
Bug Fixes
Xbox button icons now display when Steam Input is enabled
Button icons also display for Xbox, PS4, and Switch Pro controllers when Steam Input is disabled
Ver. Nov 8 2021
Ver. Nov 8 2021
Patch date: 1st December 2021 (AU/EU/NA/JP)[2]
Added Content
Implemented a complete overhaul for "Sakuna the Efflorescent"
Added new Spirit Boughs as rewards for "Sakuna the Efflorescent"
Added dishes that use ingredients that were previously underutilized
Added several new icons for dishes
Adjustments
Buffs for different weather patterns now take effect everywhere instead of only indoors
Full Throttle now correctly applies to raiment skills that cause debuffs
Full Throttle and Divine Maiden now correctly apply to Toxic Crown
Added to the divine raiment tutorial during the opening
Minor typo fixes
Bug Fixes
Fixed an issue where changing equipment during battle on the lowest floor of Amagaeshi Shrine could cause a crash
Other minor bug fixes
Ver. Sep 18 2021
Ver. Sep 18 2021
Patch date: 18th September 2021 (AU/EU/NA/JP)[3]
Bug Fixes
The Xbox 360 controller is now recognized correctly, and button icons will now display correctly.
Ver. Jun 3 2021
Ver. Jun 3 2021
Patch date: 3rd June 2021 (AU/EU/NA/JP)[4]
Added content
Added text support for Chinese (Simplified) and Spanish (Latin America)
Dogs will now greet you upon returning to the pass home
Dogs and cats can now be carried at the same time
Implemented some previously unused voice lines
More than one of a food item can now be processed at once
Added a UI element that shows when in-game time is paused
Made changes to the porch animations in the latter half of the game
Added option for monitors not in 16:9 aspect ratio to darken everything outside the game screen when playing in borderless mode
Adjustments and Improvements
Adjusted difficulty for bosses in the latter half of the game
Fixed an issue where the knockdown effect for moves such as Tidal Wave, Thundering Magnitude, and Rising Carp was too high due to a calculation error
Fixed a calculation error that occurred under specific circumstances (such as when Thundering Magnitude reflects an enemy projectile)
Damage now caps at 9,999,999
Improved effectiveness of using the cow to till soil
Soil nutrients now cap at 9,999
Reduced the nutrient value for fertilizer with nothing added to it from 10%→5% when the farming difficulty is set to default
Made adjustments to the materials and effects of Medicine items
Adjusted effects of Alcohol items
Improved graphical quality of falling snow
Oil droplet no longer moves during event scenes
Improved controller detection accuracy
Improved fullscreen performance for monitors not in 16:9 aspect ratio
Bug Fixes
The expiration date of food used as a component in fertilizer will no longer reset when the fertilizer is disposed of
Fixed an issue where time would pass when selecting farm tools for Sorting, Threshing, and Hulling
Fixed an issue where time would not pass after Sorting or Hulling were completed during the winter season
Fixed an issue where rice disorders had no effect on any stage of the farming process except rice actively growing in the paddy
Fixed an issue where the correct reward would not drop during the 4th and 9th waves of "Sakuna the Efflorescent"
Added more characters to the cutscene where everyone gathers together when resting on the porch
Fixed issue where autosave would create corrupt data under extremely specific circumstances
Fixed multiple stability issues throughout the game
Improved stability of characters' head movements
Other minor bug fixes
Ver. Jan 7 2021
Ver. Jan 7 2021
Patch date: 7th January 2021 (AU/EU/NA/JP)[5]
Bug Fixes
Fixed an issue that occurred rarely with certain boss fights where the game would proceed even if Sakuna and the boss were defeated at the same time
Fixed an issue in Amagaeshi Shrine where there was a possibility of enemies not loading in correctly following certain specific actions
Temperature is now a condition for Bakanae disease to develop
Salt damage will now be reduced by using flowing water or while the field is being drained
The disorder Cloudy Rice will now develop during the ripening stage, not the drying stage
Fixed an issue in the second half of the game where conditions for an event occurring in the field can be met using flowing water
Fixed it so that playtime is not extended incorrectly when fast-forwarding through cutscenes
Other minor bug fixes
Adjustments
Added new animations when resting on the porch
Improved the way that Tidal Wave interacts with the terrain
Improved the accuracy of annual temperature calculation
Added Autumnal Hunter's Garment as a reward for clearing Amagaeshi Shrine Floor 100
Maximum in-game years has been expanded from 999 to 9999, and the Cornucopia effect of the Rice Hunter's Garment will now max out after 1000 harvests
Optimized CPU load when V-Sync is turned off
Ver. Dec 7 2020
Ver. Dec 7 2020
Patch date: 7th December 2020 (AU/EU/NA/JP)[6]
Bug Fixes
Fixed an issue where the same menu would carry over to the following day when starting dinner after the date changes at midnight
Fixed an issue where status buffs would not be reflected by equipment-specific Enchantments (such as the Gold Iron's “Tailor Made” ability)
Fixed an issue where the next level of Spirit Bough's power would be released automatically if the conditions were already fulfilled when the previous level was released
Fixed an issue where, if players loaded save data at the moment an enemy dropped an item, that item would be acquired in the loaded save file
Other minor bug fixes
Adjustments
If the Divine Raiment fails to connect with anything when used in midair, it is now possible to extend it a second time
Ver. Nov 30 2020
Ver. Nov 30 2020
Patch date: 30th November 2020 (AU/EU/NA/JP)[7]
Bug Fixes
Fixed an issue where “Fierce Furrow” would sometimes miss depending on skill proficiency and framerate
Fixed a bug while “Last Stand” is active where using “Milky Way” and “Mirror of Purification” would recover health
Made slight adjustments to the camera while in the Mountain Pass
Fixed an issue where the Hidden Power release conditions were being randomly updated when adding/taking out items from the Fertilizer.
The respective recipes will now automatically disappear from the Change Menu screen when their necessary ingredients are used for Fertilizer.
Exploration Objectives will no longer appear during events
The event that requires the Soul-Stealing Mask can also be completed with Soul-Stealing Mask+ now
Other minor bug fixes
Adjustments
Shortened the recovery period after the raiment is used but does not attach to anything
Ver. Nov 24 2020
Ver. Nov 24 2020
Patch date: 20th November 2020 (AU/EU/NA/JP)[8]
Bug Fixes
Fixed a crash that could occur in certain environments after the Demon Catfish battle
Adjusted Blacksmithing and Weaving creation limits
Fixed miscalculations of fertilizer effects during events that use up in-game time
Fixed a rare occurrence of a file reading error
Other minor bug fixes
Adjustments
Some adjustments made to the “Low” Combat Difficulty level
Vinegar now has Immunity properties when used as fertilizer
Adjusted the necessary ingredients to make Fried Egg
Ver. Nov 20 2020
Ver. Nov 20 2020
Patch date: 20th November 2020 (AU/EU/NA/JP)[9]
Bug Fixes
The Immunity, Herbicide, and Pesticide properties for fertilizer were incorrectly referencing the values from when the fertilizer was aging. This has been fixed so the values after spreading the fertilizer are referenced
Adjustments
Removed the hit stop from the Fighting Skill "Rising Carp" and slightly lengthened the SP recovery time
Reduced the SP cost for the Raiment Skills "Otherworldly Affliction," "Eldritch Enfeeblement," and "Supernatural Slowdown"
Ver. Nov 19 2020
Ver. Nov 19 2020
Patch date: 19th November 2020 (AU/EU/NA/JP)[10]
Bug Fixes
Fixed a low-probability crash related to Divine Raiment and character collision detection
Fixed a crash that could be caused by leaving a stage while objects (amber, etc.) were still being collected
Fixed an issue with multithreading control for projectiles
Fixed an issue where Ashigumo could become stuck above the ceiling on Amagaeshi Shrine Floor 95
Fixed a crash that could occur under certain circumstances when loading save data
There was evidence that a crash was caused by the game attempting to load in characters who did not exist in a scene. We have fixed it so that the game will not crash instantly, and a warning log is also now generated.
Ver. Nov 15 2020
Ver. Nov 15 2020
Patch date: 15th November 2020 (AU/EU/NA/JP)[11]
Bug Fixes
Shift and Alt keys on both sides of the keyboard are now usable
Addressed a physics simulation delay that occurred when VSync was enabled and the monitor frame rate was set lower than the actual frame rate
Ver. Nov 14 2020
Ver. Nov 14 2020
Patch date: 14th November 2020 (AU/EU/NA)[12]
Bug Fixes
Fixed cursor’s default positioning when save data is loaded
Adjustments
Fighting Skills can now also be activated by pressing the E key
Ver. Nov 12 2020
Ver. Nov 12 2020
Patch date: 12th November 2020 (AU/EU/NA/JP)[13]
Bug Fixes
When using a 3rd party controller, all functions were assigned to Button 15, preventing users from setting up the button configuration and performing fast travel from the Main Menu.
Adjustments
Improved the food effects of Mochi and Dried Boiled Rice.
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